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Conan exiles mod list
Conan exiles mod list










conan exiles mod list

Keep it in the same location.Desktopversion anzeigen. Note : The file name may appear as simply RunDevKit without the ".

conan exiles mod list

This directory will have been set when you initially installed the DevKit. If you are used to running the DevKit from the Epic Games launcher, go ahead and forget about that for now. Normally, when you run the DevKit, it runs the editor in a special mode where mod paths get remapped, inactive mods are hidden, editing assets creates appropriate override assets in the mod folder, and there are tools for building and deploying mods.įortunately for us, we can run the editor without all of those features simply by removing a parameter from the command line when launching it. If you break a mod and need to restore it from your backup, just follow these simple steps while the editor is not running. Using Windows Explorer or any program you choosecopy the entire "Mods" directory to another location.īe careful to copy it and not move it! You can optionally only copy specific mods if you do not want to copy all of them. Note : Before creating a backup, it is recommended that you close the DevKit if it is running to verify that any pending changes have been saved. If you are using a version control system, you will not need to make an explicit backup since you can always revert back to an earlier working version. Before attempting to perform any of these actions, it is very important that you backup your mod s.Īny mistake or missed step along the way might leave you with broken assets which could be difficult to recover. If you have the DevKit running, you can quickly locate the source files by pressing the "Conan Exiles DevKit" button in the toolbar, then pressing the "Active mod folder" button in the dialog that opens to open the folder in Windows explorer.

conan exiles mod list

You will need to know where your source files are for your mod. These are some things to you should understand before attempting to perform any mod renaming, merging or splitting. However, all of these operations are possible by carefully following the processes described here. The way the DevKit remaps file paths and hides mods other than the one being worked on further complicates this task. If you have ever tried to rename a mod, merge multiple mods into one, or split one mod into multiple, you will probably have noticed that there is no built-in editor support for performing these operations.












Conan exiles mod list